Fortunately, there are a few companies that have not forgotten about this genre, and in 1997 Claw is published. At the same time, 2D platformers are one of the most fun games, but every time demands its own, so gaming companies have moved in a different direction. By the end of the 90's, the platformers were no longer interesting and every new hit had to be 3D. Two-dimensional platformers and jumping games were the dominant feature of the early 1990s.
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